


For legacy script refer to the script in HDRP as HDRP asset has not been updated for v1.2.2. Fall prevention check temporarily disabled. Option for arcade type acceleration also added. Thanking HDriver for testing the package and providing valuable feedback and suggestions for v1.2.įall prevention made standard. Rider’s scale set to 1 and can be switched to humanoid without bone errors. New motorcycle, new tyre models, branded tyre option, handle system bug fixes, wheelCol bug fixes, experimental stoppie maneuver on low speeds added. Please read the documentation to troubleshoot issues and get a better understanding of the working of the packageįall prevention, Reduced turning radius, better defined COM Planned to be included in further updates of this this package along with the inclusion of more motorcycle types and environments. (Please check update log given below v1.2) The bike physics does not account for stunts like wheelie and stoppie. Required hardware and Low end & Mid Tier tests with the recommended settings provided in the documentation: To improve speed, textures can be compressed to 1k for optimal performance and speed. Rider comes with very high resolution textures (4k). Textures, Maps & Materials : Different objects have different textures and materials using Unity’s standard shaders. Developer can select meshes and add mesh collider component manually. The environment in the second preview video has not been included.Ĭollision Meshes : Few meshes have colliders generated. The screenshots and videos also use post processing package to improve visual quality. They are shown as an example of how the rider animator controller can be applied to any rig. Note : The characters apart from the main rider like stormtrooper and the alien character are not included with this asset. Motorcycle, Rider and the Helmet, come in various colors which can be mixed and matched with ease. The rider does not have falling animations/ ragdoll behavior upon falling as it is not physics driven. Kickstart your motorbike game with a package which includes a fully drivable motorcycle, a completely rigged rider that is animated and a basic vehicle suspension testing environment.Ī single motorcycle physics C# script for added ease of not only understanding and working with code but also ease of modifying it.Īnimated rider with Unity’s animator (former Unity mechanim) and animator controller script with Get Set parameters.
